rules:faq

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FAQ

By the time of writing, you need a passcode to upgrade your account from GUEST to USER. However, by the time of writing, we automatically send an email with a valid passcode to the email associated with your Google account. Please check your Inbox including Spam.

Sorry for the inconvenience, it is required, since the Google minimum users number for a Beta test is larger than our test infrastructur maximum capacitiy.

A: It is about collecting and conquering, the actual ratio depends a bit on the type/style/mood of player you are.

For the beginning be sure, to collect as many different badges as you can (your own ones, but also from system and potentially other players). Meanwhile share duplicates (own or foreign) by dropping them. Finer details later.

A: This is not Ingress where you need portals or PokemonGo where you need arenas or gyms. You can just start!

Player to player interaction helps in the long run, but when you start playing, you get a starter set of badges on the map and afterward slowly (within days) more things will appear in your surroundings, for example Regions and Weeklies. Just start in a place which you are likely to visit again, to take full advantage of the starter surroundings.

A: Well, yes, it is, at least when you start alone in a previously unplayed region.

However it is more to do over time. If speed is your sole concern, be so to take every Production Speed Skill you can get!

By the time of writing we are still in beta and we are currently thinking about some speedup of initial play, especially for the (still) isolated players. Some things have been implemented 11th August 2019, please, bear with us.

Despite having virtual unlimited capacity, you cannot keep all badges. Drop Badges, but be sure to keep one badge of every type, i.e. if you have 4 of your own L1 badges, drop 3 of them, keep the last one to maximize you Capacity. Some people put these “last ones” in their Chest, just to avoid accidental drops.

Some special cases:

  • Got (many) Painter Skills? Paint as much of your own badges, as you can, drop all but one of your remaining Painter Skills.
  • Got (many) Diamonds? Use them, do instant productions, buy some other skill with them whatever. If you must, drop them, remember to keep one, to maximize your capacity.
  • Got Diamonds and no Painter? Buy one Painter to increase your capacity.
  • Never ever drop the Extra Capacity skill, you might not even be able to immediately take it again.
  • Advanced tactics: Yes, you can technically drop your own badges void, as you can be sure to produce them again later.

Q: How do I get points and level up?
Q: Aren't there any XP?
A: Just check the Player Level/Scoring-Page, It describe the 5 counters, which make you progress. If you have enough of them, you level up.

cf. Regions: Creating such a badge is a hand redacted process.

We have automated selections, which guide us to candidate regions according to

  • Basic amound of play in region:
    • for ruler: badge sum in region (+),
    • for mapper: total quadrants scored in region (+),
  • number of players who contributed (++),
  • depth of region in hierarchy (–),
    • special bonus for depth 0, i.e. countries (++),
  • number of subregions (+),
    • “special” penalty for regions with no subregions, aka leafs (–),
  • Since June 2020: total rank of above score on the world (-),

some personalized criteria like a

  • bonus when winner and winner of parent region differ (+) or
  • the winner is first or second region badge for a new player (+)

and more tiny nooks and crannies. This automated ranking of say candidate regions is documented on the Region Badge Preview Page.

But every candidate then has to be checked by hand, if the corresponding Open Street Map structure is sound. OSM is a not only free, but also offers good data quality. Badgers however already contributed back by finding a few OSM errors (essentially via MegaChip so far). If a region is sound, we need to prepare an image for that region, create database entries etc. Thus there will never be awarded all possible Ruler or Mapper Badges, but only ones which are considered relevant according to both automated and manual criteria.

To speed things up … consider to helping.

Q: I haven't been playing in a place (at all or for a long time) but then get a Badge for it?

A: This can happen in a few cases:

  • It is a Ruler and someone else has dropped lots of your badges.
  • It is a fresh (not existing before) Ruler or Mapper and someone elses actions in a region make the region now pass activation.
  • Manual or automatic cleaning up of regions (see above) can also occasionally lead to new badge activations.

Q: I can see I leveled up and used to get a gift, when?

A: Open the app and stay idle for a while, i.e. do not touch anything, not even statistics, also be sure not to move, since movements can trigger map reloads are not considered idle. Once the server detects you didn't do anything for 1-2 minutes (yea, sometimes hard to check, what phoe and server communicate) it offers you the gift. In any case, don't worry, the server will not forget about your gift and sooner or later it will offer it to you.

There is a button at the line of buttons on the lower edge of the screen with a diamond in it. Just tap ist. If you do not see that button just move the row of buttons to the left or to the right until you see it.

Unfortunately there is none! Beside the Android app, the website, the data maintenance, the server, the cloud services, playing and living we simply lack time and knowledge to build something like that.

If you want to do an #iOS app or know someone who wants to, please contact us ASAP!

Yes! As of version 0.6.7, turning off Developer mode is no longer required.

  • Last modified: 4 years ago
  • by Frank Nestel