Differences
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| Both sides previous revision Previous revision Next revision | Previous revision | ||
| ui:long_press [2022/07/08 14:12] – Frank Nestel | ui:long_press [2024/04/14 16:43] (current) – ol_lo | ||
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| So here are some hints, what can be long pressed in the Badgers UI in rough order of usefulness: | So here are some hints, what can be long pressed in the Badgers UI in rough order of usefulness: | ||
| - | * **Inventory Button** has 4 different " | + | * **Inventory Button** has 4 different " |
| * Simple press | * Simple press | ||
| * Long press | * Long press | ||
| Line 12: | Line 12: | ||
| * A **badge (detail)** in inventory list to immediately get into **precision drop** mode. | * A **badge (detail)** in inventory list to immediately get into **precision drop** mode. | ||
| * The **[[ui: | * The **[[ui: | ||
| - | * On the **[[ui: | + | * On the **[[ui: |
| - | * The latter | + | * The latter |
| * A **badge type** in inventory to get **information about the creator**, i.e. player who produces the type (not for NPCs). | * A **badge type** in inventory to get **information about the creator**, i.e. player who produces the type (not for NPCs). | ||
| * When you see a **map with a label** (i.e. a badge track or a party code), the label responds to **touch** and **long press**: | * When you see a **map with a label** (i.e. a badge track or a party code), the label responds to **touch** and **long press**: | ||