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| Both sides previous revision Previous revision Next revision | Previous revision | ||
| ui:long_press [2022/03/04 22:37] – Frank Nestel | ui:long_press [2024/04/14 16:43] (current) – ol_lo | ||
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| ====== Long Press Magic ====== | ====== Long Press Magic ====== | ||
| - | Long Presses are a notoriously obscure element of UI design. However, once known, they might be useful. | + | Long Presses are a notoriously obscure element of UI design. However, once known, they are useful. |
| - | So here are some hints, what can be long pressed in the Badgers UI: | + | So here are some hints, what can be long pressed in the Badgers UI in rough order of usefulness: |
| - | * **Inventory Button** has 4 different " | + | * **Inventory Button** has 4 different " |
| * Simple press | * Simple press | ||
| * Long press | * Long press | ||
| * Double press | * Double press | ||
| - | * Swipe | + | * Swipe (!) |
| + | * A **badge (detail)** in inventory list to immediately get into **precision drop** mode. | ||
| + | * The **[[ui: | ||
| + | * On the **[[ui: | ||
| + | * The latter is required to participate in the [[https:// | ||
| * A **badge type** in inventory to get **information about the creator**, i.e. player who produces the type (not for NPCs). | * A **badge type** in inventory to get **information about the creator**, i.e. player who produces the type (not for NPCs). | ||
| - | | + | * When you see a **map with a label** (i.e. a badge track or a party code), the label responds |
| - | | + | * Long press simply **leaves** this special map view. |
| - | * Long press should | + | |
| - | * The [[ui: | + | |
| - | * On the [[ui: | + | |