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ui:long_press [2022/03/04 22:37] Frank Nestelui:long_press [2024/04/14 16:43] (current) ol_lo
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 ====== Long Press Magic ====== ====== Long Press Magic ======
  
-Long Presses are a notoriously obscure element of UI design. However, once known, they might be useful.+Long Presses are a notoriously obscure element of UI design. However, once known, they are useful.
  
-So here are some hints, what can be long pressed in the Badgers UI:+So here are some hints, what can be long pressed in the Badgers UI in rough order of usefulness:
  
-  * **Inventory Button** has 4 different "modes" you can configure for different selections.+  * **Inventory Button** has 4 different "modes". You can configure each of this for different selections/orders.
     * Simple press     * Simple press
     * Long press     * Long press
     * Double press     * Double press
-    * Swipe+    * Swipe (!) 
 +  * A **badge (detail)** in inventory list to immediately get into **precision drop** mode. 
 +  * The **[[ui:filter|map filter/funnel]]** offers more detailed options, when pressed long. 
 +  * On the **[[ui:map|map]]** itself, **long press a [[strategy:quadrants|quadrant]]** to see to which **[[rules:regions|regions]] it belongs** and its **quadrants id**. 
 +    * The latter is required to participate in the  [[https://www.badge-r-s.de/geochallenge.php|Geochallenge Puzzles]].
   * A **badge type** in inventory to get **information about the creator**, i.e. player who produces the type (not for NPCs).   * A **badge type** in inventory to get **information about the creator**, i.e. player who produces the type (not for NPCs).
-  * A **badge (detail)** in inventory to get into **immediately precision drop** mode. +  * When you see a **map with a label** (i.e. a badge track or a party code), the label responds to **touch** and **long press**: 
-  * When you see a **map with a label** (i.e. a badge track or a party code), the label can respond to **touch** and **long press**: +    * Long press simply **leaves** this special map view. 
-    * Long press should simply **leave** this special map view. +
-  * The [[ui:filter|map filter]] offers more options, when pressed long. +
-  * On the [[ui:map|map]] itself to see the regions, a [[strategy:quadrants|quadrant]] belongs to and the **quadrants id**.+
  
  
  
  • Last modified: 3 years ago
  • by Frank Nestel