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ui:long_press [2017/03/02 11:20] – created Frank Nestel | ui:long_press [2024/04/14 16:43] (current) – ol_lo | ||
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====== Long Press Magic ====== | ====== Long Press Magic ====== | ||
- | Long Presses are a notoriously obscure element of UI design. However, once known, they might be useful. | + | Long Presses are a notoriously obscure element of UI design. However, once known, they are useful. |
- | So here are some hints, what can be longpressed | + | |
+ | So here are some hints, what can be long pressed | ||
+ | |||
+ | * **Inventory Button** has 4 different " | ||
+ | * Simple press | ||
+ | * Long press | ||
+ | * Double press | ||
+ | * Swipe (!) | ||
+ | * A **badge (detail)** in inventory list to immediately get into **precision drop** mode. | ||
+ | * The **[[ui: | ||
+ | * On the **[[ui: | ||
+ | * The latter is required to participate in the [[https:// | ||
+ | * A **badge type** in inventory to get **information about the creator**, i.e. player who produces the type (not for NPCs). | ||
+ | * When you see a **map with a label** (i.e. a badge track or a party code), the label responds to **touch** and **long press**: | ||
+ | * Long press simply **leaves** this special map view. | ||
+ | |||
- | * Inventory Button to get you into your last "non bag" view. | ||
- | * A badge type in inventory to get information about the player who produces the type (not for NPCs). | ||
- | * A badge (detail) in inventory to get immediately into precision drop mode. | ||