Differences
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| Both sides previous revision Previous revision Next revision | Previous revision | ||
| rules:period [2017/01/17 07:56] – Frank Nestel | rules:period [2018/09/23 11:52] (current) – Frank Nestel | ||
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| ===== Less than a day ===== | ===== Less than a day ===== | ||
| - | System checks every 10 minutes for badge production execution. | + | System checks every **10 minutes** for badge production execution. |
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| + | Every **1 hour** New images for regions are picked up (when some get provided, see [[rules: | ||
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| + | Every **1-2 hours** [[: | ||
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| + | Every **10 hours** you can see a new random statistics in the app. | ||
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| + | Every **13 hours** some weeklies not picked up for long (see below) jump elsewhere. | ||
| - | System checks every 8 hours for importing (new) regions from Open Street Map corresponding to the regions which have been played. | ||
| ===== About a Day ===== | ===== About a Day ===== | ||
| - | The Day is the period | + | At the beginning of the game a **badge production** lasts **24 hours** |
| - | Every 29 hours region ownership is being checked. | + | Every **23 hours** you can get a chance to [[rules: |
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| + | Every **23 hours** [[rules: | ||
| ===== About a Week ===== | ===== About a Week ===== | ||
| - | A week in Badge(r)s last 161 hours and is mainly the timespan between two [[badge: | + | A week in Badge(r)s last **161 hours** and is mainly the timespan between two [[badge: |
| ===== Month ===== | ===== Month ===== | ||
| - | Once in a month diamonds are awarded for the highest rating badges, badge series and badge collections. The range of diamonds a player can get, is between 0 and 3. | + | On the **17ths of every month** diamonds are awarded for [[strategy: |
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| + | The number | ||
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| + | ===== 50 days ===== | ||
| + | Time a [[badge: | ||
| ===== Season ===== | ===== Season ===== | ||
| System knows about common seasons, like christmas, easter and the like and adapts a bit to that. At least on the splash screen. | System knows about common seasons, like christmas, easter and the like and adapts a bit to that. At least on the splash screen. | ||