rules:period

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Time Periods

The game uses various time periods to schedule certain events:

System checks every 10 minutes for badge production execution.

System checks every 8 hours for importing (new) regions from Open Street Map corresponding to the regions which have been played.

Every 10 hours you can see a new random statistics.

At the beginning of the game a badge production lasts 24 hours between two Regular Badges.This timespan can be decreased by having Production Speed Badges in inventory.

Every 4 hours OSM database is being polled to classify quadrant to regions.

Every 23 hours you get a chance to vote for a badge.

Every 29 hours region and mapper ownership is being checked. They alternate.

A week in Badge®s last 161 hours and is mainly the timespan between two Weekly Badges are deployed.

On the 17ths of every month diamonds are awarded for “beauty”: For the highest rating badges, badge series and badge collections. The number of diamonds a player can get, is between 0 and 3.

System knows about common seasons, like christmas, easter and the like and adapts a bit to that. At least on the splash screen.

  • Last modified: 7 years ago
  • by Frank Nestel