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rules:faq [2019/08/11 23:12]
Frank Nestel
rules:faq [2020/07/14 12:16] (current)
Radosław Wójcik [Q: When does My Ruler/Mapper Badge Appear?]
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 ===== Q: What is it All About? ===== ===== Q: What is it All About? =====
-**A:​** ​is about collecting and conquering, the actual ratio depends a bit on the player you are.+**A:​** ​It is about collecting and conquering, the actual ratio depends a bit on the type/​style/​mood of player you are.
  
-For the beginning be sure, to collect as many **different** badges as you can (your ownones, but also from system and potentially other players). Meanwhile share duplicates (own or foreign) by dropping them. Finer details later.+For the beginning be sure, to collect as many **different** badges as you can (your own ones, but also from system and potentially other players). Meanwhile share duplicates (own or foreign) by dropping them. Finer details later.
  
 ===== Q: My Area is Empty. Shall I Start? ===== ===== Q: My Area is Empty. Shall I Start? =====
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 cf. [[rules:​regions]]:​ Creating such a badge is a hand redacted process. ​ cf. [[rules:​regions]]:​ Creating such a badge is a hand redacted process. ​
  
-We have automated selections, which guide us to candidate regions according to //number of players ​in region ​(++)//, //depth of region in hierarchy (-)//, //number of subregions(+)//,​ //badges/quadrants scored ​(+)//, some personalized criteria like a //bonus when winner and winner of parent region differ (+)// or //the winner is a new player (+)// and finally a //tiny fixed bonus for the top one nearly feasible region//. This automated ranking of say candidate regions is documented on the [[https://​www.badge-r-s.de/​suggestRegions2.php|Region Badge Preview Page]].+We have automated selections, which guide us to candidate regions according to  
 +  * Basic amount of play in region: 
 +    * //for ruler: badge sum in region (+)//, 
 +    * //for mapper: total quadrants scored in region (+)//,  
 +  * //number of players ​who contributed ​(++)//, ​ 
 +  * //depth of region in hierarchy (--)//,  
 +    * //special bonus for depth 0, i.e. countries (++)//, 
 +  * //number of subregions (+)//, ​ 
 +    * //"​special"​ penalty for regions with no subregions, aka leafs (--)//,  
 +  * Since June 2020: //total rank of above score on the world (-)//, 
 +some **personalized** criteria like a  
 +  * //bonus when winner and winner of parent region differ (+)// or  
 +  * //the winner is first or second region badge for a new player (+)//  
 +and more tiny nooks and crannies. This automated ranking of say candidate regions is documented on the [[https://​www.badge-r-s.de/​suggestRegions2.php|Region Badge Preview Page]].
  
 But every candidate then has to be **checked by hand**, if the corresponding [[http://​www.openstreetmap.org|Open Street Map]] structure is sound. OSM is a not only free, but also offers good data quality. Badgers however already contributed back by finding a few OSM errors (essentially via [[https://​www.badge-r-s.de/​playerPublic.php?​idPlayer=10000000034|MegaChip]] so far). If a region is sound, we need to prepare an image for that region, create database entries etc. Thus there will never be awarded all possible [[badge:​ruler|Ruler]] or [[badge:​mapper|Mapper Badges]], but only ones which are considered relevant according to both automated and manual criteria. ​ But every candidate then has to be **checked by hand**, if the corresponding [[http://​www.openstreetmap.org|Open Street Map]] structure is sound. OSM is a not only free, but also offers good data quality. Badgers however already contributed back by finding a few OSM errors (essentially via [[https://​www.badge-r-s.de/​playerPublic.php?​idPlayer=10000000034|MegaChip]] so far). If a region is sound, we need to prepare an image for that region, create database entries etc. Thus there will never be awarded all possible [[badge:​ruler|Ruler]] or [[badge:​mapper|Mapper Badges]], but only ones which are considered relevant according to both automated and manual criteria. ​
  
 To speed things up ... consider to helping. To speed things up ... consider to helping.
 +
 +===== Q: Why do I Suddenly Get a Ruler/​Mapper?​ =====
 +**Q:** I haven'​t been playing in a place (at all or for a long time) but then get a Badge for it?
 +
 +**A:** This can happen in a few cases:
 +  * It is a [[badge:​ruler|Ruler]] and someone else has dropped lots of your badges.
 +  * It is a fresh (not existing before) Ruler or [[badge:​mapper|Mapper]] and someone elses actions in a region make the region now pass activation.
 +  * Manual or automatic cleaning up of regions (see above) can also occasionally lead to new badge activations.
  
 ===== Q: When do I get my level up gift? ===== ===== Q: When do I get my level up gift? =====
 **Q:** I can see I leveled up and used to get a gift, when? **Q:** I can see I leveled up and used to get a gift, when?
  
-**A:** Open the app and stay idle for a while, i.e. do not touch anything, not even statistics, also be sure not to move, since movements can trigger map reloads are not considered idle. Once the server detects you didn't do anything for 1-2 minutes (yea, sometimes hard to check, ​what phoe and server communicate) it offers you the gift. In any case, don't worry, the server will **not forget about your gift** and sooner or later it will offer it to you.+**A:** Open the app and stay idle for a while, i.e. do not touch anything, not even statistics, also be sure not to move, since movements can trigger map reloads are not considered idle. Once the server detects you didn't do anything for 1-2 minutes (yea, sometimes hard to check, ​if phone and server communicate) it offers you the gift. In any case, don't worry, the server will **not forget about your gift** and sooner or later it will offer it to you.
  
 ===== Q: How can I use Diamonds? ===== ===== Q: How can I use Diamonds? =====