rules:inventory

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rules:inventory [2017/01/09 20:42] – [Inventory] Frank Nestelrules:inventory [2018/07/15 12:59] (current) – [Capacity] Mega Chip
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-====== Inventory ======+<color #ed1c24>**Note:** This page describes the functional aspects of the inventory. If you wanna know more about the ui check [[ui:inventory|this page]]</color> 
 + 
 +====== Inventory (Rules) ====== 
 Your inventory limited only by duplicate badges, i.e. more than one badge of a certain type.  Your inventory limited only by duplicate badges, i.e. more than one badge of a certain type. 
  
 At the beginning you start with a capacity of 5. Basic capacity of 3 and 2 more spaces for the one [[badge:vf|VeryFirst]] in your inventory. One space of course already taken by that VeryFirst. At the beginning you start with a capacity of 5. Basic capacity of 3 and 2 more spaces for the one [[badge:vf|VeryFirst]] in your inventory. One space of course already taken by that VeryFirst.
 ===== Capacity ===== ===== Capacity =====
-You can increase the Capacity by collecting different kinds of badges (type+[[producer|producer]]+[[badge_level|level]]) and via [[badge:Extra Capacity|Extra Capacity Skill Badges]]. These Badges must stay in your inventory to get effective.+You can increase the Capacity by collecting different kinds of badges ([[rules:kinds_of_badges#badge_types|type]]+[[producer|producer]]+[[badge_level|level]]) and via [[badge:Extra Capacity|Extra Capacity Skill Badges]]. These Badges must stay in your inventory to get effective.
  
 Capacity formula: Capacity formula:
  
-''CAPACITY = + NUMBER(DIFFERENT_BADGE_TYPES) + 5 * NUMBER(EXTRA_CAPACITY_BADGES)''+''CAPACITY = + NUMBER(DIFFERENT_BADGE_TYPES) + 5 * NUMBER(EXTRA_CAPACITY_BADGES)'' 
 + 
 +This means, every player can hold an **unlimited number of badges**, regardless of his level! Only **duplicate badge types cost capacity**. 
  
-This means, every player can hold an infinite number of badges. Only duplicate badge types cost capacity. +**Note:** Badge capacity has been increased by one on the server on 2nd of April 2017
-===== Filter ===== +==== Examples: ==== 
-==== Bag ==== +^action^result^ 
-This is you main and default inventory. +|drop|The capacity of the inventory goes down by one if this was the last badge of this type in your inventory| 
-==== Chest ==== +| |You got one more (free) place in inventory when this was **not** the last badge of this type in your inventory| 
-This is your storage vault. It prevents you to accidently drop [[badges|badges]]. Put all badges here, which you are not planning to drop in near future. +|take|The capacity of the inventory goes up by one if this is the first badge of this type in your inventory
-==== Own ==== +| |You loose one (freespace in inventory when this is **not** the first badge of this type in your inventory|
-==== New ==== +
-==== NPB ==== +
-This filter shown only the non player badges (aka system, skill, ruler, explorer, cartographer and so on) +
-==== Art ==== +
-==== All ====+
  
 +See also: [[rules:faq]], [[strategy:skills]]
  • Last modified: 8 years ago
  • by Frank Nestel